Cards

【Index】
null Starting The Game null Interface null Provinces null Tarents and Employment null Status
null Diplomacy null Doctrines null Card null Contracts null How to Win The Game
null Directing Forces
◆ Cards
Cards are similar to doctrines and they are very important factor in this game too.
Cards’ effects are weaker than doctrines’, however, cards are more flexible.
They can add some corps, get additional income, let enemy’s income decrease, make improve status of classes and so on.

You can use them by spending Card-EXP.
Some cards can be used only once, but other cards can be used unlimited as long as you have Card-EXP.
You gain 1 Card-EXP per turn.
In the Random Events or some doctrines, you can also gain Card-EXP.

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When you click [Card] button in the doctrine and card window, the card window will pop up.

1 : Muster cards These cards call up 3 corps which are consisted of LV 15 senior classes.
2 : Unit upgrade card These cards can upgrade some classes’ abilities.
3 : Domestic affairs card These cards affect the Econ., wall and other domestic affairs.
4 : List of cards Each types of cards will be listed in this window.
When you put your mouse cursor on the icon of card, the details of the card will pop up.
【Index】
null Starting The Game null Interface null Provinces null Tarents and Employment null Status
null Diplomacy null Doctrines null Cards null Contracts null How to Win The Game
null Directing Forces