Diplomacy

【Index】
null Starting The Game null Interface null Provinces null Tarents and Employment null Status
null Diplomacy null Doctrines null Cards null Contracts null How to Win The Game
null Directing Forces
◆ Diplomacy
The world diplomacy situation is an important element to determine your strategy.
That affects how to win, therefore, you might want to consider that carefully.

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When you click the [Diplomacy] button in strategic-window, the diplomatic-window will pop up.

1 : Choice of the nation All nations are displayed in the diplomatic-window.
Clicking the each title buttons in the upper window, you can sort the list in descending order or in ascending order.

[Name] : Names of nations. The yellow name is nation which has leagued with you.
[Amity] : The amity fluctuates from 0 to 100.
The higher amity is, the more your diplomatic actions tend to succeed.
In addition, when you aim to achieve “Diplomatic victory”, amity is very important factor.
[Potential] : Potential is same as “WP”.
The lower potential you have, the more other nations tend not to take your diplomatic actions seriously.
[Revenue] : These are the each nation’s revenue per turn.

2 : Actions Curries out diplomatic actions.
Your diplomatic action to one nation can be carried out once per turn.

[Friendship] : By using funds you promote the friendship between two nations.
If it succeeded, +20 amity. Otherwise, -10 amity. (it doesn’t spend funds)

[League] : You suggest concluding a defensive pact to other nation.
If it succeeded, that defensive pact lasts for 6 turns.
The defensive pacts are always mutual. Therefore, if a signatory to a defensive pact is attacked, the other partner have to send reinforcement.
(If you don’t send reinforcement, you will lose the international trust.)
In addition, all provinces which two nations have will receive the +5 Econ. bonus per turn.

[Joint struggle] : You suggest concluding a pact of joint struggle to allied nation.
The pact of joint struggle asks the nation to go to war against another nation.
If it succeeded, that allied nation will send reinforcement in the battle of against target nation.
The pacts of joint struggle are always mutual too.

【Index】
null Starting The Game null Interface null Provinces null Tarents and Employment null Status
null Diplomacy null Doctrines null Cards null Contracts null How to Win The Game
null Directing Forces